10 gaming companies
In an innovation collaboration between Aalborg University and 10 gaming companies, the basis for future sustainability standards in the gaming industry is to be prepared based on the measurement and reporting of non-financial data in a systems perspective. The work is based on partial results from the report “Analysis of the climate footprint in the gaming industry” (2022).
Start: March 2023
Expected completion: December 2023
CHALLENGE
Sustainability is one of the central focus areas on the video game industry’s agenda, especially with regard to the industry’s CO2 footprint both in the development and execution of video games. There are currently no Danish sustainability standards for the industry or methods for measuring the climate footprint.
SOLUTION
Based on the analysis report “Analysis of the climate footprint in the gaming industry” carried out in 2022, the innovation project addresses the questions and conditions highlighted in the report as areas that require further research and development work within climate footprint measurement.
The project aims to provide the basis for future sustainability standards in the video game industry and focuses on the following matters:
RESULT
For the gaming industry, the project is expected to result in a strengthened basis for common standards for climate footprint measurements that can be used at product and company level.
Interested in more information about the project?
contact:
Mariann Nederby Madsen, Vision Denmark
E-mail: mn@visiondenmark.dk