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Mapping of sub-technologies for optimization of 3D production within animation and games

Project partners

 

2 to 4 animation and game companies

Facts

Started on January 1, 2022

Expected to be completed by December 31, 2023

The Animation Workshop will investigate and develop new methods for real-time productions. The long-term goal is the development of “Virtual Production” tools specifically targeted at 3D productions and multi-person VR. A fully virtual production environment, where work is integrated with virtual cameras, Virtual Reality and motion capture in a realtime engine.

The project aims to investigate and develop new methods for real-time productions, by initially working separately with the sub-technologies below.

 

Universal Scene Description
Universal Scene Description (USD) is an open-source format for collaboration and exchange of 3D scenes and assets developed by Pixar.
To enable parallel/simultaneous work in real-time tools and traditional visual effects/film pipelines, it is essential to solve challenges with data-flow and exchange of data and metadata between different applications.

USD is a standard in strong development and is now supported (to a greater or lesser extent) by most major 3D applications. In addition, USD allows for new ways of structuring workflows and enables new and more parallel pipelines.
The project’s partners want partly to clarify USD’s maturity in respectively Unreal, Maya and Houdini, partly to test the format as a data format and to clarify workflow advantages.
The hope is that USD can act as the overall link between all 3D tools in production, so that we can freely exchange data between realtime engines and traditional pipelines.

 

Realtime performance capture:
As part of the project, The Animation Workshop and the project’s other partners are being upgraded in the use of motion and performance capture – partly to be able to demonstrate the possibilities for other companies in the industry, partly with a view to testing different tracking solutions with virtual production in mind.
The hope is that this will enable new collaborations and production methods where, for example, traditional photographers can work with virtual camera rigs in a real-time environment.

 

Interested in hearing more about the project? contact:

Susanne Skovgaard, Vision Denmark
E-Mail: ssc@visiondenmark.dk

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